Eggren Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears light armors faded through time and improper care. Her green crest, when down, is lengthy. Her eyes are likewise gold. Her teeth are white and perfect.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: Born in the west to a Doctor, Eggren learned a great deal about her father's area of expertise. Like her father and her sister before her, after school she went straight into learning to become a Doctor. She has since lost track of the people in her past.
Motivation: An old rival family wants her found; and sabotage a competitor
Ideals: Artistic. Bonds: Attractive, Job, Family. Occupation: Doctor
Voice: Squeaky
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 6000 cp. Bloodstone (60 gp). 1 Good lock.
Susannah Cromwell, Female Human [Permalink]
Personal [hide]
Description: She is wearing a long, brown, dusty cloak. She carries with her a set of swords, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her auburn hair is cut jaggedly and amateurishly. Her violet unseeing eyes seem to look past you.
Personality: Confrontational and typically high on some drug or another. She is an amazing painter.
History: Susannah lived on a farm with her father, near the main road leading to a nearby town. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better trade route.
Motivation: Doesn't want to be a Locksmith and was forced into it by her family; and to unite with her brother
Ideals: Fighting, Gifted. Flaws: Disease, Addict. Bonds: Family, Adventurer. Occupation: Locksmith
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 80 gp. Red garnet (80 gp).
Meriele Rolands, Female Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned female is typically in her Architect uniform. She is tall, broad shouldered and powerfully built. Her hair is always cut to a buzz. This gray eyed westerner is not easily forgotten.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: The child of a Navigator, who enjoyed hunting, Meriele was taken on many hunting expeditions. She dropped out of school before completing her studies. She now spends her time doing works of charity.
Motivation: Wants to have a good time and be beloved; and she'd like to take her coworkers down a peg
Ideals: Optimist, Philantrophist, Logical. Bonds: Job, Nature. Occupation: Architect
Voice: Booming voice
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 8 (-1) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Masterwork Common Melee.
Sannl Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a grey and brown handkerchief worn on her right side. Her skin is fair and her fingers are delicate and long. Her red hair is matted, messy, and big. Her eyes are gray and she is always smoking a pipe.
Personality: She can speak with the recently deceased. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Knight arts, while her father instructed her in etiquette, music and courtly manner. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sannl grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sannl. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and money/treasure
Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Rich, Criminal record, Enemies. Occupation: Knight
Voice: Creaky witch voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 10 (+0) | 5 (-3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
Possessions: 120 gp.
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