Daar Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear green clothing when she does not wear armor. Her rusty crest is slicked back into a classic pompadour. She has gleaming, smiling gold eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born at the edge of vast desert. Over the years she perfected her riding and shooting skills. She was always very intelligent and has formed a secret society of specialists.
Motivation: To unite with her brother; and balancing her hectic life and new navigator responsibilities is difficult
Flaws: Shy, Secretive. Bonds: Job, Nature, Family. Occupation: Navigator
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 7 (-2) | 10 (+0) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. Obsidian (9 gp).
Tana Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She dresses well, wearing tan shirts, loose pants, and blazers most of the time. She is portly but not overly obese. Her long white hair reaches down to her waist. She is baby faced.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She moved out west to avoid the crime she committed. She has worked as a Animal Trainer like her mother before her.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Justice. Bonds: Attractive, Job, Criminal record, Rich. Occupation: Animal Trainer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 gp. 1 Tanglefoot bags.
Mara Hybrid, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'8", this woman wears violet leather gloves, a violet jacket, and tight pants. Her long silver hair reaches down to her waist. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a logical person and will generally grow upset if things defy logic and science.
History: She was raised in a white middle class family as the only child. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. After a long history of fighting, Mara and her spouse have recently divorced.
Motivation: She seems to be bored by most things; and she's repulsed by the pc
Ideals: Logical. Flaws: Antagonistic, Mundane, Racist. Bonds: Attractive. Occupation: Blacksmith
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 8 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp. Malachite (14 gp). Jade (50 gp).
Andry Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: This woman is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft brown waves gently in the breeze, and sports empty pouches on her belt. Her red hair is knotted and matted. Her brown eyes are slightly larger than normal.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a font of random trivia from the lore and stories she has discovered
History: Her parents moved while she was still in utero so she is the first generation to be born here. She found a children's book about a Halfling Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has since lost track of the people in her past.
Motivation: Her spouse's relatives view her with great suspicion; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Logical. Bonds: Rich, Family, Immigrant, Adventurer. Occupation: Mayor
Voice: Old Prospector
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 9 (-1) | 14 (+2) | 5 (-3) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Halfling, Auran, Gnome
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 120 gp.
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