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NPC Generator

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Advanced [show]


Skak Cumberbatch, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man is renowned for his bright black suits and hats. His clothes are grease stained in places. His brown hair, when down, is lengthy. His eyes are green.

Personality: He loves telling others what to do and how they should feel about things. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Opinionated, Logical. Flaws: Hedonist. Bonds: Poor, Immigrant, Adventurer. Occupation: Spy

Voice: American accent

Attributes [hide]

Skak Cumberbatch, Male Half-Orc Warlock 1
Medium (5'6") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)4 (-3) 14 (+2)8 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 5000 cp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Erky Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and blue handkerchief worn on his right side. He has a moderate pudge and is not very fit. His blonde hair is heavily combed to the right. His fierce gray eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, Erky embodies much of what other species detest in the Gnomes. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: He comes from a rich northern family. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Logical. Flaws: Antagonistic, Racist. Bonds: Rich, Job. Occupation: Dyer

Voice: German accent

Attributes [hide]

Erky Gummen, Male Gnome Warlock 2
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 12 (+1)7 (-2) 10 (+0)11 (+0)
Skills Persuasion +2, Stealth +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 150 gp.


Social Check DCs


Shedinn Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a green and grey handkerchief worn on his right side. His red crest is kept up in a ponytail inside a Stetson hat. He has red eyes and a green hat with a grey feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He receives visions of the future at random moments

History: Shedinn was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. During his travels, Shedinn and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Shedinn discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Shedinn fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants a kiss; and he desires power and/or immortality

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Job, Has a crush. Occupation: Brewer

Voice: Posh accent

Attributes [hide]

Shedinn Xephyrbahnor, Male Dragonborn Fighter 1
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)11 (+0) 9 (-1)10 (+0)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: Just what you see.


Social Check DCs


Pâsh Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'3" southern man, he wears just a black suit. With a patchy blonde beard and wild blonde hair. He has several tiny ruby earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Pâsh was raised in a hard working conservative environment. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He has drifted from career to career and currently works as a Shoemaker.

Motivation: Money/treasure; and to be a fletcher again

Ideals: Justice, Gifted. Flaws: Greedy. Bonds: Rich, Job. Occupation: Shoemaker

Voice: Pirate accent

Attributes [hide]

Pâsh Gresham, Male Half-Orc Bard 2
Medium (5'3") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)8 (-1) 7 (-2)10 (+0)
Skills Arcana +1, Religion +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs

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