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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Seven In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'5" and is dressed in an above average manner. Her right leg appears badly burned and disfigured. She sports a flattop fur cut. She wears crescent spectacles with a black brim.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born on a small isolated farm. From her teen years she was always beautiful and desirable, so people have always doted on her. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Seven In the Wind, Female Tabaxi Sorcerer 1
Medium (5'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)8 (-1) 9 (-1)8 (-1)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Elizabeth Brandon, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears grey leather gloves, a grey jacket, and tight pants. She has wavy golden hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an apprentice working in her mother's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is currently in port desperately looking for someone to get her out; and to reunite with her absent mother

Bonds: Family, Rich, Immigrant, Job, Slave. Occupation: Sellsword

Voice: Soft and melodious

Attributes [hide]

Elizabeth Brandon, Female Human Sorcerer 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 800 sp. Golden pearl (60 gp).


Social Check DCs


Tyna Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She prefers to wear white pants and tee shirts. Her chestnut hair is cut jaggedly and amateurishly. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of eastern immigrants she idolized her father. She worked as a nervous Dyer and found it very stressful. She moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and balancing her hectic life and new dyer responsibilities is difficult

Ideals: Optimist, Gifted. Bonds: Poor, Immigrant, Job. Occupation: Dyer

Voice: High pitched, excited

Attributes [hide]

Tyna Goldfound, Female Halfling Monk 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)11 (+0) 5 (-3)10 (+0)
Skills Perception -1, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 pp. 1 Silk rope.


Social Check DCs


Pikar Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His whole body is exceptionally muscular. His brown hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He left for the north, certain he would find work there.

Motivation: Many gnolls want him driven away; and revenge

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Immigrant, Enemies, Slave. Occupation: Bowyer

Voice: French accent

Attributes [hide]

Pikar Porridgepot, Male Halfling Barbarian 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 14 (+2)10 (+0) 12 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs

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