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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Susannah Snape, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She likes to wear ponchos typically of a light grey in addition to tight pants. Her golden hair is singed and shortened. Her gray eyes dart from person to person.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's repulsed by the PC; and balancing her hectic life and new spice merchant responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer, Job. Occupation: Spice Merchant

Voice: Irish accent

Attributes [hide]

Susannah Snape, Female Human Expert 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)12 (+1) 12 (+1)10 (+0)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Tomi Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His tied-back hair is white. His brown eyes are passionate and lively.

Personality: He has always had a great fascination with Human culture. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of southern immigrants he idolized his father. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now spends his time doing works of charity.

Motivation: A strong sense of loyalty to Human people.

Ideals: Athletic, Philantrophist. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Marshal

Voice: Pronounces difficult words wrong

Attributes [hide]

Tomi Elderberry, Male Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 13 (+1)11 (+0) 10 (+0)4 (-3)
Skills Insight +2, Intimidation -1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Black velvet mask with numerous citrines (80 gp).


Social Check DCs


Sannl Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an entirely grey suit with green socks and a vest with buckled shoes, and carries shortbows. Her auburn hair is knotted and matted. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Sannl was born in the north. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Shepherd.

Motivation: To be a Bowyer again.

Ideals: Fighting, Opinionated, Persistence. Bonds: Attractive, Job. Occupation: Shepherd

Voice: Spits and sputters

Attributes [hide]

Sannl Battlehammer, Female Dwarf Ranger 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)8 (-1) 9 (-1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. 1 Banded mail.


Social Check DCs


Reynard Yeardley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a well pressed and immaculate suit (or dress). With bright white hair and a scraggly beard. His half smiles and green eyes are beguiling and draw you in.

Personality: Always inclined to offer people food he seems plenty friendly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Reynard was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Philantrophist. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Reynard Yeardley, Male Human Expert 2
Medium (6'5") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 7 (-2)12 (+1) 9 (-1)9 (-1)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +1

Possessions: 260 gp. 4 Smokesticks.


Social Check DCs

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