Lorm Hailey, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears baggy white pantaloons and a tan scarf. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He speaks before he thinks and is too direct. He can't help but pocket interesting objects he comes across
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Lorm was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Lorm decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly, Insomniac, Impulsive, Disease. Bonds: Criminal record. Occupation: Tailor
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 7 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 gp. Silver comb with moonstones (300 gp). 1 Banded mail.
Osco Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears just a red suit, marred by beers. His silver hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great joy in being the best Fletcher in town.
History: His father raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered writing. He's also a talented Dyer, but doesn't like to broadcast it.
Motivation: Retire the richest man in the south; and sabotage a competitor
Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Job, Nature. Occupation: Fletcher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Terran, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
Possessions: 700 sp.
Ribbles Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears skinny pants and wears a tan and black robe with the hood down. His hair is greying and his face has many wrinkles. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in the south to a Sculptor, Ribbles learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 14 years.
Motivation: Sabotage a competitor; and he loathes his own lifestyle
Flaws: Addict, Depressed, Shy. Bonds: Job, Rich. Occupation: Sculptor
Voice: Sensual and smooth
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
Possessions: 400 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp).
Drogo Brady, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a simple brown robe with grey stripes complete with hood. His long white hair is drawn into a two foot long braid. He has blue eyes.
Personality: This man loves painting and to teach people painting more than just about anything. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: When he was but 5 years old his parents immigrated from the north. His father took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: A deep hatred of gnolls.
Ideals: Artistic. Bonds: Enemies, Immigrant, Nature. Occupation: Shepherd
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 8 (-1) | 7 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 2800 sp. Coral (60 gp). Amber (60 gp).
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