Ar-Karo Home, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in earthy colors with a black and violet handkerchief worn on his right side. He has no hair. His ears are large.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Server. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants his loneliness to end; and many drow want him driven away
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Rich, Job, Has a crush. Occupation: Server
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 6 (-2) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Terran, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 30 gp.
Delg Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears light armors faded through time and improper care and is in decent physical shape. His red hair is still thick. His eyes are hazel.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Delg was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Delg's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Delg and his spouse have recently divorced.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Ploughman
Voice: Stutters
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 15 (+2) | 7 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Chalcedony (30 gp).
Beatrice Weston, Female Human [Permalink]
Personal [hide]
Description: This woman wears a grey coat over a white low-cut shirt, and a small hat upon her head. She has a penchant for wearing a ring with an oversized emerald on her left hand. Her silver hair is braided into rings. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: Overbrimming with self-confidence, Beatrice isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. Beatrice is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She has chosen to use the inheritance that was left to her frivolously. She has been saving her money to try and buy her brother's freedom.
Motivation: An old rival family wants her found.
Ideals: Impeccable. Bonds: Rich, Family, Religious, Enemies. Occupation: Mayor
Voice: Scratchy, weak
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: Cloth of gold vestments (160 gp).
Harbek Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing colorful clothing, dressed as a Bounty Hunter. He has moderate length blonde hair. He tend to wears goggles to shield his eyes.
Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Philantrophist, Athletic. Bonds: Job, Slave, Family. Occupation: Bounty Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 100 gp. 1 Simple lock.
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