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NPC Generator

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Advanced [show]


Murgen Tatum, Female Half-Orc [Permalink]

Personal [hide]

Description: She likes to wear white tank tops with black skirt. Her attire stands in sharp contrast to her morningstar, which is beautifully polished and possesses an ornate carving of a card on it. She has shaved her head bald. She is baby faced.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Energy wise she seems alert and responsive.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Murgen reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has achieved small success as a Barkeep.

Motivation: She has money and likes to spend it; and she wants nothing more than to rejoin the army

Ideals: Professionalism. Flaws: Shy. Bonds: Military, Job, Rich. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Murgen Tatum, Female Half-Orc Rogue 2
Medium (5'2") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)4 (-3) 9 (-1)5 (-3)
Skills History -1, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 60 pp.


Social Check DCs


Ubada Woods, Female Half-Orc [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She sports a flattop hair cut. She has hazel eyes and a white hat with a brown feather.

Personality: A skeptical and narcissistic woman, Ubada's first love is herself. Her second love is also herself. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Ubada was raised in a hard working conservative environment. When money was particularly tight she was walking through alleys when she overheard a Adventurer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She struck the Adventurer job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Impeccable. Bonds: Enemies, Job, Poor. Occupation: Adventurer

Voice: German accent

Attributes [hide]

Ubada Woods, Female Half-Orc Fighter 2
Medium (4'9") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)7 (-2) 14 (+2)4 (-3)
Skills Intimidation -1, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Zaffrab Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Hunter. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His black hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: Zaffrab wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Sold as a small child to a slaver, Zaffrab was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Zaffrab took refuge in the old dungeon and found the beat up flail and armor he uses now. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined. Bonds: Rich, Adventurer, Mentor, Nature. Occupation: Hunter

Voice: Scratchy, weak

Attributes [hide]

Zaffrab Humplebumple, Male Gnome Barbarian 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)12 (+1) 13 (+1)18 (+4)
Skills History +3, Intimidation +6
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 600 sp. Golden pearl (130 gp).


Social Check DCs


Burto Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a red armored body suit, with a simple grey line shooting up and back down. He wears his blonde hair up in a very large beehive style do. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker, Philantrophist. Bonds: Poor, Criminal record. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Burto Porridgepot, Male Halfling Commoner 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)10 (+0) 7 (-2)11 (+0)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 40 pp. 4 Antitoxin.


Social Check DCs

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