Kathra Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has wavy white hair. Her amber eyes peer out from beneath her small grey hat.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Kathra was raised in a hard working conservative environment. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has set out to sabotage the competition.
Motivation: Further expansion of business; and expand her business
Ideals: Fighting, Athletic, Justice, Logical. Bonds: Job. Occupation: Miner
Voice: Posh accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 10 (+0) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 120 gp.
Corkitron Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He is physically well-built. He sports a flattop hair cut. His eyes are amber and catlike.
Personality: A deeply religious man he believes everything happens for a reason. He pushes his goals aggressively. He is also a coward if confronted.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions.
Ideals: Artistic. Flaws: Ugly, Fearful, Disease. Bonds: Religious. Occupation: Laborer
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 9 (-1) | 6 (-2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 350 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Masterwork Common Ranged Weapon.
Mozfel Redfield, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black armored body suit, with a simple green line shooting up and back down. His chestnut hair is matted, messy, and big. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Ideals: Opinionated. Flaws: Ugly, Mundane. Bonds: Mentor. Occupation: Spy
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 800 sp. 1 Darkwood Shield.
Roondar Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. He has wavy red hair. His eyes are a pleasant brown.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is frequently practicing swordplay.
History: When he was but 6 years old his parents immigrated from the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He then took over the family business and is one of the better Interpreter for hire.
Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions
Bonds: Poor, Job, Military, Immigrant, Religious. Occupation: Interpreter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 17 (+3) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. Amber (50 gp). 4 Alchemist’s fire.
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