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NPC Generator

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Advanced [show]


Paela Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing a long, red, dusty cloak. Her head has been shaved. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She left for the west, certain she would find work there.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Joker. Flaws: Ugly, Addict, Antagonistic. Bonds: Immigrant, Family. Occupation: Herbalist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Paela Wildheart, Female Halfling Wizard 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)14 (+2) 8 (-1)9 (-1)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 sp.


Social Check DCs


Bertram Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with wide-brimmed hat. His red hair is singed and shortened. His hazel eyes dart from person to person.

Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Religious, Enemies. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Bertram Brightmoon, Male Halfling Commoner 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)9 (-1) 10 (+0)9 (-1)
Skills Arcana +1, Performance +1
Senses Passive Perception 10
Languages Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 500 sp.


Social Check DCs


Habor Anger, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a green armored body suit, with a simple blue line shooting up and back down. His whole body is exceptionally muscular. He sports a flattop hair cut. His face is scarred and worn.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor. Occupation: Server

Voice: Russian accent

Attributes [hide]

Habor Anger, Male Tiefling Warrior 1
Medium (5'6") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)8 (-1) 11 (+0)13 (+1)
Skills Athletics +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Gunter Tindall, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears grey trousers with green and black striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. He has done his best to style his golden hair to look like a famous performer. He is baby faced.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.

Motivation: Many brigands want him driven away; and someone believes him a fraud

Ideals: Extrovert, Logical, Philantrophist. Bonds: Immigrant, Enemies. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gunter Tindall, Male Human Bard 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 1 Darkwood Buckler.


Social Check DCs

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