Vanchu Jacobs, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She is portly but not overly obese. She wears her red hair up in a very large beehive style do. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She misses her home and complains about the freezing weather, even in summer.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's looking for her big break.
Ideals: Joker. Flaws: Insomniac, Disease. Bonds: Attractive, Immigrant, Adventurer. Occupation: Spice Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 4 (-3) | 6 (-2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 20 gp. Amber (90 gp).
John Harley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He is wearing a long, grey, dusty cloak. He has wavy blonde hair. His face is scarred and worn.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He has been saving his money to try and buy his brother's freedom.
Motivation: His relatives are trying to arrange a marriage; and dragonborn compassion
Ideals: Philantrophist, Fighting, Logical. Flaws: Ugly, Racist. Bonds: Family. Occupation: Healer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 400 sp.
Lone Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is well dressed, constantly wearing a brown suit, red shirt, and white tie. She keeps her brown fur in a flapper bob. She wears large thick round spectacles.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She also is a firm believer in the womanly ideal.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Lone took refuge in the old dungeon and found the beat up sword and armor she uses now. She then took over the family business and is one of the better Barkeep for hire.
Motivation: She wants revenge against giants; and sabotage a competitor
Flaws: Shy, Impulsive. Bonds: Nature, Job, Enemies. Occupation: Barkeep
Voice: Spits words with contempt
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 sp. Freshwater pearl (6 gp). 1 Masterwork Common Ranged Weapon.
Gynnie Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a well pressed and immaculate suit (or dress). Her hair is white and curly. She is baby faced.
Personality: Prone to second guessing herself, she comes off as nervous. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Gynnie lived on a farm with her mother, near the main road leading to a nearby town. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has been saving her money to try and buy her brother's freedom.
Motivation: To reunite with her absent mother; and she wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Family, Military. Occupation: Masseuse
Voice: Jamaican accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 5 (-3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!
