Aldous Windsor, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. He wears a mask on his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it; and to find somewhere to settle down
Ideals: Joker. Flaws: Mundane. Bonds: Rich, Attractive, Nature. Occupation: Actor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 7 (-2) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp. 1 Masterwork Uncommon Weapon.
Pikar High-hill, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tight fitting white shirt and pants. His auburn hair is slicked back into a classic pompadour. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born the only child of a wealthy merchant. He was an apprentice working in his mother's forge. In the meantime he has taken over work as a Body Guard and occasionally as a mercenary.
Motivation: Wants to open a new tavern.
Ideals: Entrepeneur. Bonds: Attractive, Adventurer, Job. Occupation: Body Guard
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
Possessions: 250 gp. 1 Darkwood Shield.
Dagnal Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'11" and wears professional attire. Her white hair is cut short with large spiked bangs in the front. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She has a massive crush on the younger sibling of the Laborer who has hired her part-time. She has a minor phobia of water and hates getting wet.
History: From birth she was tutored by a cruel and relentless mentor. Her parents enrolled her in a Cleric school at a young age so that she could practice her druidic talents. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Wants her loneliness to end; and to settle down with her crush
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Has a crush, Mentor. Occupation: Laborer
Voice: Sensual and smooth
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Frouse Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His blonde hair is lengthy and is close to two feet long. His green eyes dart from person to person to random spaces in the air.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a habit of throwing himself into exceedingly dangerous situations.
History: Sold as a small child to a necromancer, Frouse was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Over the years he perfected his riding and shooting skills. He left for the north, certain he would find work there.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Flaws: Impulsive, Antagonistic. Bonds: Nature, Mentor, Immigrant. Occupation: Fletcher
Voice: Scratchy, weak
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!