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NPC Generator

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Advanced [show]


Balifra Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is dressed in earthy colors with a brown and tan handkerchief worn on her right side. She has wavy red hair. Her eyes are gray.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a great chef.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mortician arts, while her mother instructed her in etiquette, music and courtly manner. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Sabotage a competitor; and to be a blacksmith again

Ideals: Gifted. Flaws: Selfish. Bonds: Rich, Attractive, Job. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Balifra Rumnaheim, Female Dwarf Warlock 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 7 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 8 (-1)8 (-1) 4 (-3)10 (+0)
Skills Nature +1, Performance +2
Senses Passive Perception 7
Languages Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 310 gp. Rose (70 gp). Jade (90 gp). Coral (90 gp).


Social Check DCs


John Milton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a grey coat over a tan low-cut shirt, and a broad hat upon his head. He keeps his long silver hair kept up in a rat tail. His green eyes have a joyful gleam in them most of the time.

Personality: He never swears and excessively uses polite adverbs when speaking. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Optimist, Logical, Impeccable. Bonds: Immigrant, Rich. Occupation: Junk Dealer

Voice: pre-pubescent

Attributes [hide]

John Milton, Male Human Wizard 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)11 (+0) 9 (-1)12 (+1)
Skills History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp.


Social Check DCs


Raymond Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is also unnaturally pale. His auburn hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Flattery will make him almost putty in your hands.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Tailor, but he got bored and became a Map Maker. He has dedicated himself to building a better village for his children.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Selfish. Bonds: Adventurer, Job, Immigrant. Occupation: Map Maker

Voice: Boston accent

Attributes [hide]

Raymond Hybrid, Male Half-Elf Commoner 1
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 7 (-2)15 (+2) 14 (+2)9 (-1)
Skills Perception +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Draconic, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 80 gp.


Social Check DCs


Brakka Nibley, Female Half-Orc [Permalink]

Personal [hide]

Description: This slender woman stands about 5'2". She wears a simple black robe with red stripes complete with hood. Her black hair is smooth and relatively long. Her eyes are likewise hazel.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She believes the world needs to unite to get rid of gnolls once and for all.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion.

Flaws: Emotional. Bonds: Enemies, Religious, Adventurer. Occupation: Brewer

Voice: Indian accent

Attributes [hide]

Brakka Nibley, Female Half-Orc Sorcerer 2
Medium (5'2") Half-Orc, True Neutral (CR 2)
Armor Class 7
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 7 (-2)8 (-1) 12 (+1)5 (-3)
Skills Nature +1, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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