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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Nicor Harm, Male Tiefling [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his halberd always slung over his shoulder, and he perpetually has his halberd ready. His brown hair is lengthy. He is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Nicor was raised in a hard working conservative environment. He worked as a nervous Mortician and found it very stressful. He now owns his own business.

Motivation: Expand his business; and to be a dilettante again

Ideals: Fighting, Justice. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Mortician

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nicor Harm, Male Tiefling Cleric 1
Medium (5'5") Tiefling, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)8 (-1) 10 (+0)10 (+0)
Skills Arcana +1, Intimidation +2
Senses Passive Perception 10
Languages
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Art Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses well, typically a more casual-formal manner. He has done his best to style his white fur to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Art does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Shoemaker father left him crippled. He used his abilities to trick people and travel the world for free.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Joker. Flaws: Depressed, Disease. Bonds: Attractive, Military. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Art Shore, Male Tabaxi Ranger 2
Medium (5'4") Tabaxi, Neutral Good (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)8 (-1) 6 (-2)5 (-3)
Skills Intimidation -1, Nature +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10000 cp. 2 Alchemist’s fire.


Social Check DCs


Armara Blessing, Female Tiefling [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern woman does not wear sleeves and tends to eschew shirts when she can avoid it. She has wavy red hair. She wears crescent spectacles with a black brim.

Personality: She will rave to anyone who will listen. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born on a small isolated farm. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She used her abilities to trick people and travel the world for free.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Athletic. Flaws: Insane, Fearful. Bonds: Slave, Nature. Occupation: Engraver

Voice: Booming voice

Attributes [hide]

Armara Blessing, Female Tiefling Warrior 2
Medium (5'3") Tiefling, Neutral Evil (CR 2)
Armor Class 8
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 10 (+0)12 (+1) 15 (+2)15 (+2)
Skills Athletics +1, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +3

Possessions: 20 pp.


Social Check DCs


Mella Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. Her silver hair is thinning but still full. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She can speak with the recently deceased. She also hits on women, regardless of circumstances.

History: Born in the south to a Map Maker, Mella learned a great deal about her mother's area of expertise. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has drifted from career to career and currently works as a Map Maker.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Addict. Bonds: Rich, Has a crush, Job, Military. Occupation: Map Maker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mella Wasanthi, Female Elf Warrior 1
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)8 (-1) 13 (+1)6 (-2)
Skills Religion +1, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 300 sp.


Social Check DCs

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