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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Orla Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She dresses well, wearing tan shirts, loose pants, and blazers most of the time. She wears her golden hair up. She has a tattooed face.

Personality: She never swears and excessively uses polite adverbs when speaking. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was raised in a forest tribe. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by orcs. Orla was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: To find somewhere to settle down; and wants to work out more often

Ideals: Optimist, Fighting, Athletic. Bonds: Attractive, Nature. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Orla Lingenhall, Female Gnome Rogue 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 8 (-1)11 (+0) 8 (-1)14 (+2)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 60 gp. Chrysoberyl (140 gp).


Social Check DCs


Wella Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has a slight overbite and is overall scrawny. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her fierce blue eyes like to dwell on things.

Personality: She is happy with her job as a Junk Dealer. She turns her eye from what people do, preferring to live and let live. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in a small village she learned the ways of the warrior from her mother. There was a wharf not far from home where she often wandered off to fish. She tends to her Junk Dealer job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Bonds: Poor, Job, Military, Nature. Occupation: Junk Dealer

Voice: Complex vocabulary, royal

Attributes [hide]

Wella Littlefoot, Female Halfling Rogue 3
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 6 (-2)10 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork manacles. 1 Good lock.


Social Check DCs


Elizabeth Ansley, Female Human [Permalink]

Personal [hide]

Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her chestnut hair is cut jaggedly and amateurishly. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She can speak with the recently deceased. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Her mother raised her in a mountain cabin. She found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted, Fighting. Bonds: Attractive, Nature, Adventurer. Occupation: Merchant

Voice: Sounds elderly

Attributes [hide]

Elizabeth Ansley, Female Human Cleric 2
Medium (5'0") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 9 (-1)10 (+0) 11 (+0)13 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 6000 cp. 1 Half-Plate.


Social Check DCs


Alberich Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a simple brown robe with pastel stripes complete with hood. His skin is also unnaturally pale. His hair is golden and curly. His thin eyebrows rest above his beady blue eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A powerful necromancer made him what he is. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Mentor, Rich. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Alberich Bigtoe, Male Dwarf Adept 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)11 (+0) 4 (-3)4 (-3)
Skills Animal Handling -1, Investigation +2
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 160 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp).


Social Check DCs

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