Patrick Ansley, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with top hat. With bright blonde hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Around other people he will do his best to conceal his emotions and appear jolly.
History: Patrick was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He used his abilities to trick people and travel the world for free.
Motivation: An old rival family wants him found; and to unite with his sister
Ideals: Justice, Persistence. Flaws: Shy. Bonds: Criminal record, Family. Occupation: Fortune-teller
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 8 (-1) | 10 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Thar Lindsay, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. His white hair is smooth and relatively long. His brown eyes peer out from beneath his top white hat.
Personality: Overbrimming with self-confidence, Thar isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is a ruthless business man, a trait he acquired from his father.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Fortune-teller father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Entrepeneur, Gifted. Flaws: Disease. Bonds: Poor. Occupation: Bounty Hunter
Voice: Whispers
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 6 (-2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 sp. 3 Antitoxin.
Breena Munggen, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman is well dressed, constantly wearing a tan suit, violet shirt, and green tie. With bright golden hair. Her eyes are green and beady.
Personality: She snorts whenever she laughs or is feeling confident. She is a ruthless business woman, a trait she acquired from her father.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She moved out east to avoid the crime she committed. She used her abilities to trick people and travel the world for free.
Motivation: She wants nothing more than to rejoin the army; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Rich, Criminal record, Military. Occupation: Sailor
Voice: Hissing voice
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp. Silver comb with moonstones (200 gp).
Gale Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a slight overbite and is overall scrawny. His black fur is thinning but still full. His face is covered beneath a completely black helmet.
Personality: Stoic and calm, he prefers to meditate than take action. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He is the product a well kept family trust fund and as such has never really known need. His mother was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion
Ideals: Disciplined, Persistence. Bonds: Rich, Family. Occupation: Laborer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 140 gp.
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