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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Leaf Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears skinny pants and wears a brown and white robe with the hood down. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his lavender fur to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is afraid of women and trembles around them

History: He was born on a small isolated farm. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Hunter for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Shy. Bonds: Slave, Attractive, Job, Nature. Occupation: Hunter

Voice: Creaky witch voice

Attributes [hide]

Leaf Wind, Male Tabaxi Rogue 2
Medium (5'7") Tabaxi, Lawful Good (CR 2)
Armor Class 8
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)7 (-2) 10 (+0)17 (+3) 8 (-1)13 (+1)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Gnoll, Abyssal, Infernal
Attacks Melee -1 / 1d6-3, Ranged +0 / 1d6-2, Grapple +0

Possessions: 320 gp. 4 Antitoxin.


Social Check DCs


Bhevek High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. He has shaved his head bald. His eyes are brown and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Sculptor for hire.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and to find somewhere to settle down

Ideals: Logical. Flaws: Mundane. Bonds: Job, Rich, Attractive. Occupation: Sculptor

Voice: Gruff and masculine

Attributes [hide]

Bhevek High-hill, Male Halfling Wizard 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1000 cp.


Social Check DCs


Morana Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey shirt with thin black vertical stripes and grey pants. Her tied-back hair is red. Her face is covered beneath a completely black helmet.

Personality: Prone to second guessing herself, she comes off as nervous. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born in the north. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the north, certain she would find work there.

Motivation: She has money and likes to spend it; and she's repulsed by the pc

Flaws: Shy, Antagonistic. Bonds: Immigrant, Mentor. Occupation: Guard

Voice: Russian accent

Attributes [hide]

Morana Frostbeard, Female Dwarf Rogue 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 9 (-1)13 (+1) 13 (+1)7 (-2)
Skills Intimidation +0, Stealth +0
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 50 gp.


Social Check DCs


Krimp Everleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Layabout uniform. He keeps his red hair in a flapper bob. His thin eyebrows rest above his beady gray eyes.

Personality: He has always had a great fascination with Dragonborn culture. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his brother before him, after school he went straight into learning to become a Layabout. He has worked as a Layabout like his mother before him.

Motivation: Sabotage a competitor; and money/treasure

Flaws: Ugly, Racist, Fearful. Bonds: Job, Rich. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Krimp Everleigh, Male Half-Orc Adept 1
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 7 (-2)8 (-1)
Skills Athletics +3, Intimidation +1
Senses Passive Perception 8
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp.


Social Check DCs

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