Shava Amastacia, Female Elf [Permalink]
Personal [hide]
Description: This light-skinned female is typically in her Bounty Hunter uniform. She is tall, broad shouldered and powerfully built. Her golden hair is styled in orderly dreadlocks. She wears a mask on her face.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Born in the north to a Bounty Hunter, Shava learned a great deal about her mother's area of expertise. She went to a religious school and was inspired by the priests there in charitable deeds. She has taken up work as a Bounty Hunter and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Wants to open a new tavern; and a rival would like her out of the picture
Ideals: Optimist. Flaws: PTSD. Bonds: Job, Criminal record, Religious. Occupation: Bounty Hunter
Voice: Russian accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 500 sp.
Ella Berkeley, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. She has wavy white hair. She wears crescent spectacles with a black brim.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She is the product a well kept family trust fund and as such has never really known need. Because her mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She has built up a small fortune and can afford her own way.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she is greedy
Flaws: Impulsive. Bonds: Rich, Guardian, Immigrant, Enemies. Occupation: Barkeep
Voice: Sleepy voice
Attributes [hide]
Medium (4'8") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 12 (+1) | 16 (+3) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Druidic, Goblin, Aquan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 1400 sp.
Jak Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. His auburn hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is harsh and unforgiving.
History: Jak was raised in a hard working conservative environment. Through the years after Jak was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Jak's father didn't care for him much, and the feeling was mutual. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and sabotage a competitor
Ideals: Disciplined. Flaws: Insane, Antagonistic. Bonds: Attractive, Job. Occupation: Shoemaker
Voice: Raspy
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 120 gp. Iolite (20 gp). Rose (20 gp). Hematite (12 gp).
Yurgunn Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'0" western woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is red and curly. Her skin is flawless and her violet eyes scan people very quickly.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is obsessed with a lost civilization.
History: She was born in a small plains village. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Yurgunn took refuge in the large cave and found the beat up axe and armor she uses now. She has built up a small fortune and can afford her own way.
Motivation: She desires power and/or immortality.
Flaws: Emotional. Bonds: Rich, Attractive, Adventurer, Nature. Occupation: Bather
Voice: Scandinavian accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 8
Hit Points 1 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 5 (-3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 sp. 1 Masterwork studded leather.
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