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NPC Generator

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Advanced [show]


Seebo Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Seebo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Seebo was born the youngest of three triplets. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Family. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Seebo Munggen, Male Gnome Wizard 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)14 (+2) 7 (-2)8 (-1)
Skills Nature +4, Persuasion +1
Senses Passive Perception 8
Languages Common, Gnome, Orc, Auran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Caramip Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her skin is fair and her fingers are delicate and long. She has a very tight haircut. Her eyes are violet and catlike.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born in a small desert village. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants to get laid; and to settle down with her crush

Flaws: Ugly, Shy. Bonds: Nature, Criminal record, Has a crush. Occupation: Stylist

Voice: Uses lots of figures of speech

Attributes [hide]

Caramip Maekkelferce, Female Gnome Aristocrat 1
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)7 (-2) 6 (-2)12 (+1)
Skills Intimidation +3, Investigation +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gale Running, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is dressed in a clean brown cloak covering her clean studded leather. Her lavender fur, when down, is lengthy. She wears a mask on her face.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in the west, but her parents moved at a very young age to the north. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her sister recently and the two have been together since.

Motivation: Money/treasure; and find a way to reverse the transformation of her sister

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Immigrant, Family. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Gale Running, Female Tabaxi Cleric 1
Medium (5'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)11 (+0) 6 (-2)14 (+2)
Skills Athletics +4, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp.


Social Check DCs


Saphara Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is portly but not overly obese. She wears her red crest up. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Saphara was born with her father's beautiful face. Her father had invested heavily in several trade routes and wanted her to inherit them. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want her driven away.

Bonds: Rich, Job, Enemies, Attractive. Occupation: Junk Dealer

Voice: Gruff and masculine

Attributes [hide]

Saphara Ghaallixirn, Female Dragonborn Aristocrat 3
Medium (6'1") Dragonborn, Lawful Good (CR 3)
Armor Class 7
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 5 (-3)6 (-2) 14 (+2)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 400 gp.


Social Check DCs

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