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NPC Generator

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Advanced [show]


Seere Torment, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a simple burlap shirt and baggy pants. She conceals her flail with her veritable burlap sack of a shirt. Her dark red hair is kept up in a ponytail inside a deerstalker hat. Her fierce red eyes like to dwell on things.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born to a Butcher, her mother struggled to pay the bills. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She inherited the family business which she has now maintained for 3 years.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Optimist. Bonds: Job, Poor, Attractive. Occupation: Herbalist

Voice: American accent

Attributes [hide]

Seere Torment, Female Tiefling Warlock 1
Medium (6'4") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)15 (+2) 10 (+0)11 (+0)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 30 gp.


Social Check DCs


Aura Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his brown fur in a flapper bob. This amber eyed northerner is not easily forgotten.

Personality: Stoic and calm, he prefers to meditate than take action. He never wears the same outfit twice, unless he absolutely has to.

History: He was born several months after his mother was called into army service. His mother had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his dancing dream.

Motivation: Money/treasure.

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Military, Rich. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Aura Of Claws, Male Tabaxi Rogue 1
Medium (5'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)5 (-3) 13 (+1)10 (+0)
Skills History -1, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Eberk Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a deerstalker hat to cover his moderate length auburn hair. This amber eyed easterner is not easily forgotten.

Personality: Eberk is depressed about a lot of things. He tends to be a nihilist. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Depressed, Disease. Bonds: Rich, Criminal record. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Eberk Rumnaheim, Male Dwarf Warlock 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)13 (+1) 15 (+2)2 (-4)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 140 gp. 1 Thunderstones.


Social Check DCs


Gorbundus Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a robe, a symbol of luck around his neck, and a longbow on his belt. His whole body is exceptionally muscular. His copper crest has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Abrasive and pushy, he has a hard time making friends. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in the east, but his parents moved at a very young age to the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gorbundus grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gorbundus. After a long history of fighting, Gorbundus and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and seeks redemption

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Criminal record. Occupation: Carpenter

Voice: Can't modulate volume

Attributes [hide]

Gorbundus Ghaallixirn, Male Dragonborn Wizard 1
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 8 (-1)17 (+3)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs

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