Menny Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She sports auburn long hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She enjoys reading and quiet.
History: She got into the Cartwright business at a young age. Her first spouse was a Servant, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her brother's freedom.
Motivation: She feels the way she acts is they only way to get by in the world; and to be a servant again
Ideals: Joker, Logical, Impeccable. Bonds: Job, Family. Occupation: Cartwright
Voice: Relaxed voice
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Nedda Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is dressed in earthy colors with a white and brown handkerchief worn on her right side. Her hair is chestnut and very short. Her skin is flawless and her blue eyes scan people very quickly.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a minor phobia of water and hates getting wet.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. She now spends her time doing works of charity.
Motivation: To protect her home; and she is wracked by social anxiety
Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Attractive, Immigrant, Guardian. Occupation: Merchant
Voice: Russian accent
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Auran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Flask Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tattered old clothes. His orange fur is matted, messy, and big. His hazel eyes peer out from beneath his top brown hat.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Energy wise he seems alert and responsive.
History: Flask was raised in a hard working conservative environment. A gifted student he started as a Banker, but he got bored and became a Miller. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and wants to open a new tavern
Ideals: Athletic, Professionalism. Flaws: Ugly, Emotional. Bonds: Job. Occupation: Miller
Voice: Irish accent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp.
Umpen Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He has a large tan mantle and cape that has been intricately interwoven into his brown robe. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a dagger on it. His golden hair is smooth and relatively long. He wears large thick round spectacles.
Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with his god.
History: He was born in the north, but his parents moved at a very young age to the south. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.
Motivation: Find a way to reverse the transformation of his brother; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Bonds: Religious, Immigrant, Slave, Family. Occupation: Mayor
Voice: Mousy voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 17 (+3) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
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