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NPC Generator

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Advanced [show]


Dell Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her black hair is drawn into a tight pony tail with a clover scrunchie. She wears round tiny glasses practically rammed into her face.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is lazy, self-centered, vain, and jealous.

History: Dell was raised in a hard working conservative environment. She worked as a nervous Guard and found it very stressful. She has worked as a Guard like her father before her.

Motivation: Further expansion of business.

Ideals: Entrepeneur, Fighting, Athletic. Flaws: Selfish. Bonds: Job. Occupation: Guard

Voice: Australian accent

Attributes [hide]

Dell Wiseacre, Female Halfling Commoner 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 10 (+0)11 (+0) 13 (+1)6 (-2)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 sp.


Social Check DCs


Baz Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries a battered shield and tarnished monstrous two handed axe as well. His long red hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Armorer

Voice: Farmer accent

Attributes [hide]

Baz Ramsay, Male Half-Orc Adept 1
Medium (5'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 12 (+1)9 (-1) 15 (+2)7 (-2)
Skills History +1, Sleight of Hand -1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Aerdeth Firahel, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears tan painted combat armor at almost all times. His red hair is lengthy. His violet eyes are slightly larger than normal.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a very good compulsive liar and kleptomaniac.

History: Gifted from a young age, Aerdeth studied abroad. When Aerdeth reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Military. Occupation: Painter

Voice: Jittery and nervous

Attributes [hide]

Aerdeth Firahel, Male Elf Druid 1
Medium (5'0") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)13 (+1) 12 (+1)7 (-2)
Skills Intimidation +0, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 120 gp.


Social Check DCs


Hecat Agility, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a fancy black dress. She wears a top hat to hide her balding. Her eyes are likewise black.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Hecat lived on a farm with her mother, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She seems to be bored by most things; and to get a good night's sleep

Flaws: Insomniac, Antagonistic, Mundane. Bonds: Attractive, Family. Occupation: Masseuse

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hecat Agility, Female Tiefling Commoner 2
Medium (6'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1700 sp.


Social Check DCs

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