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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Hork Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black costume with the symbols of his god on his torso. His golden hair is still thick. His eyes are a pleasant violet.

Personality: He likes to make people angry or surprised. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the east to a Adventurer, Hork learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He has set out to sabotage the competition.

Motivation: Further expansion of business; and an old rival family wants him found

Flaws: Antagonistic, PTSD. Bonds: In love, Job, Family. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Hork Shelly, Male Half-Orc Wizard 1
Medium (6'6") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)4 (-3) 8 (-1)4 (-3)
Skills Intimidation -1, Persuasion -1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Tippletoe Folkor, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She typically wears a sleeveless long coat of deep blue leather and dull violet iron scale mail. She wears her blonde hair up. This hazel eyed westerner is not easily forgotten.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a font of random trivia from the lore and stories she has discovered

History: Born to a pair of adventurers, Tippletoe grew up listening to her mother's many stories. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Logical. Flaws: Racist. Bonds: Poor, Adventurer. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Tippletoe Folkor, Female Gnome Monk 2
Small (3'0") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 12 (+1)12 (+1) 18 (+4)13 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 14
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2

Possessions: 270 gp. 1 Antitoxin.


Social Check DCs


Bertram Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears many layers of old clothing at all times. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Flaws: Ugly. Bonds: Poor, Adventurer, Slave, Nature, Job. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Bertram Casilltenirra, Male Half-Elf Sorcerer 2
Medium (5'7") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Terran, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 180 gp.


Social Check DCs


Falkrunn Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She has the majority of her body covered in plate. Her hair, while still mostly red, has prominent grey streaks. She is very pretty but has cold, dead eyes.

Personality: She is extraordinarily eccentric. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She got into the Banker business at a young age. She was an apprentice working in her father's forge. She has achieved small success as a Banker.

Motivation: Further expansion of business; and balancing her hectic life and new banker responsibilities is difficult

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Job. Occupation: Banker

Voice: Forgets to breathe while speaking

Attributes [hide]

Falkrunn Fallack, Female Dwarf Rogue 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 1700 sp. Iolite (60 gp). White pearl (100 gp). Brown-green garnet (100 gp).


Social Check DCs

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