Kallista Obscure, Female Tiefling [Permalink]
Personal [hide]
Description: This northern woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her clothes are grease stained in places. Her hair, while still mostly silver, has prominent grey streaks. Her red eyes peer out from beneath her deerstalker black hat.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Kallista is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born several months after her mother was called into army service. When Kallista reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.
Motivation: She feels the way she acts is they only way to get by in the world; and to unite with her sister
Ideals: Impeccable. Bonds: Poor, Immigrant, Family, Military. Occupation: Bellfounder
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 13000 cp. Iolite (30 gp). Tourmaline (90 gp). Brown-green garnet (90 gp).
Mary Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'7". She wears professional attire. She has shaved her head bald. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Mary wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Mary was born with her father's beautiful face. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. By chance she met her brother recently and the two have been together since.
Motivation: An old rival family wants her found; and doesn't want to be a ploughman and was forced into it by her family
Ideals: Disciplined. Flaws: Racist. Bonds: Attractive, Religious, Family. Occupation: Ploughman
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Obsidian (8 gp). 1 Banded mail.
Mastema Ecstasy, Female Tiefling [Permalink]
Personal [hide]
Description: 5'6" and muscular, this western woman wears a black vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her black boots flare out at the collars. Her blue hair is kept up in a ponytail inside a Stetson hat. Her face is scarred and worn.
Personality: She has always had a great fascination with Human culture. Energy wise she seems alert and responsive.
History: She was born in the west, but her parents moved at a very young age to the north. Mastema was born on a far western island where she grew up under the tutelage of her mother, an expert Beggar. She left for the west, certain she would find work there.
Motivation: Wants to work out more often; and a strong sense of loyalty to human people
Ideals: Athletic, Professionalism. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Beggar
Voice: Whispers
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 2)
Armor Class 8
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 13 (+1) | 11 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
Possessions: 370 gp.
Veit Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. He is an epitome of beauty. His hair is long and golden with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Veit grew up listening to his mother's many stories. A freak accident while working with his Navigator mother left him crippled. He got away from his former life and has fallen to alcoholism.
Motivation: A deep hatred of drow; and he wants to meet his childhood hero
Flaws: Disease, Addict. Bonds: Attractive, Enemies, Adventurer. Occupation: Courier
Voice: Timid voice
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 12 (+1) | 12 (+1) | 5 (-3) | 6 (-2) |
Senses Passive Perception 7
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: Iolite (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!
