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NPC Generator

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Advanced [show]


Percival Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He carries with him a set of tridents on his belt, each one with a ruby on the hilt. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: Prone to second guessing himself, he comes off as nervous. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised by priests from a young age. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Shy. Bonds: Family, Religious, Mentor. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Percival Hailey, Male Human Rogue 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)8 (-1) 10 (+0)7 (-2)
Skills Animal Handling +2, Athletics +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Rivaan Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He has moderate length brass crest. He has red eyes and a black hat with a green feather.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born at the edge of vast plains. His mother was a soldier and died while he was still young. Rivaan was left his mother's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants revenge against dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Logical. Bonds: Poor, Enemies, Nature, Military. Occupation: Sage

Voice: Mousy voice

Attributes [hide]

Rivaan Sumnarghthrysh, Male Dragonborn Wizard 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)11 (+0) 7 (-2)11 (+0)
Skills Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 sp. Azurite (4 gp).


Social Check DCs


Morg Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He is an epitome of beauty. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His skin is flawless and his brown eyes scan people very quickly.

Personality: Overbrimming with self-confidence, Morg isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a forest tribe. He has had some formal painting training, and achieved minor success. He has been a successful dealer in antiques buying low and selling high.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Entrepeneur, Artistic. Bonds: Attractive, Nature. Occupation: Miller

Voice: Loud with bravado

Attributes [hide]

Morg Anderton, Male Half-Orc Paladin 2
Medium (6'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 6 (-2)11 (+0) 11 (+0)5 (-3)
Skills Medicine +2, Persuasion -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Purson Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears professional attire. His purple hair is still thick. His fierce silver eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, In love, Criminal record. Occupation: Carpenter

Voice: Jittery and nervous

Attributes [hide]

Purson Amuse, Male Tiefling Aristocrat 1
Medium (5'0") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)17 (+3) 12 (+1)15 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 130 gp.


Social Check DCs

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