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NPC Generator

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Advanced [show]


Shamil Offund, Female Gnome [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She has relatively light skin and is very physically imposing due to her abundance of muscles. With bright blonde hair. Her eyes are likewise violet.

Personality: Aggressive, abrasive, and angry, Shamil embodies much of what other species detest in the Gnomes. She is a very good compulsive liar and kleptomaniac.

History: Shamil was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She moved out west to avoid the crime she committed. Days after completing her studies, news broke out that her hometown was attacked by goblins. Shamil was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and she is wracked by social anxiety

Flaws: Antagonistic, Fearful. Bonds: Criminal record, Poor, Enemies. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Shamil Offund, Female Gnome Cleric 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)13 (+1) 7 (-2)12 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 8
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp.


Social Check DCs


Zephan Hope, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. His dark red hair is matted, messy, and big. His gold eyes peer out from beneath his broad green hat.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the north, but his parents moved at a very young age to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Adventurer for hire.

Motivation: Retire the richest man in the north.

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Zephan Hope, Male Tiefling Paladin 1
Medium (6'2") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)10 (+0) 12 (+1)13 (+1)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 30 pp.


Social Check DCs


Gerald Wedgwood, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He usually wears his grey robe and has his sai always slung over his shoulder. He wears his black hair down. His blue unseeing eyes seem to look past you.

Personality: He is mildly Human supremacist, though he does not identify as such. Gerald is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and marry his brother to traveling adventurers

Flaws: Disease, Racist. Bonds: Attractive, Family, Rich. Occupation: Mayor

Voice: Whispers

Attributes [hide]

Gerald Wedgwood, Male Human Monk 2
Medium (6'5") Human, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 8 (-1)15 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4

Possessions: 200 sp. Sard (60 gp). Red-brown spinel (60 gp). Deep green spinel (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Anne Wordsworth, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears dark leathers with embroidery. Her blonde hair is cut short with large spiked bangs in the front. Her eyes are green.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Anne was raised in a hard working conservative environment. A few years later when the north was not economically sound they moved to her current location. She tends to her Spy job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new spy responsibilities is difficult

Ideals: Opinionated, Philantrophist. Bonds: Job, Immigrant. Occupation: Spy

Voice: Whispers

Attributes [hide]

Anne Wordsworth, Female Human Bard 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 300 sp.


Social Check DCs

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