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NPC Generator

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Advanced [show]


Anastrianna Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears professional attire. She keeps her golden hair in a pixie cut. Her hazel eyes are passionate and lively.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Anastrianna is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Anastrianna was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Anastrianna took refuge in the ruined castle and found the beat up falchion and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To unite with her brother; and marry her brother to traveling adventurers

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Mortician

Voice: High pitched and raspy

Attributes [hide]

Anastrianna Arnuanna, Female Elf Sorcerer 1
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 80 gp. A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). 1 Silver holy symbol.


Social Check DCs


Gormogord Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He has a hunchback. His hair is always cut to a buzz. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He comes from a rich western family. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Justice, Philantrophist. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Doctor

Voice: Speaks with back of mouth

Attributes [hide]

Gormogord Glenfellow, Male Halfling Commoner 1
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Morkral Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His hair is cut close to his head. His face is scarred and worn.

Personality: He acts crazy and hedonistic. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Morkral was born in the north. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur, Persistence. Flaws: Ugly, Hedonist. Bonds: Slave. Occupation: Tanner

Voice: Draws out vowels

Attributes [hide]

Morkral Strongheart, Male Dwarf Fighter 3
Medium (4'0") Dwarf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 14 (+2)9 (-1)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Balam Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears light armors faded through time and improper care. His blue hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his father was called into army service. Like his father and his sister before him, after school he went straight into learning to become a Marshal. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure; and obtaining odd cultural gnomish artifacts is his passion

Bonds: Job, Rich, Military, Adventurer. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Balam Guilt, Male Tiefling Barbarian 3
Medium (5'6") Tiefling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)16 (+3) 13 (+1)18 (+4) 6 (-2)11 (+0)
Skills Acrobatics +5, History +6
Senses Passive Perception 8
Languages Common, Infernal, Goblin, Undercommon, Terran
Attacks Melee -2 / 1d8-4, Ranged +5 / 1d8+3, Grapple +6

Possessions: 300 gp.


Social Check DCs

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