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Sarah Skelton, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her auburn hair in a flapper bob. She has gleaming, smiling hazel eyes.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Sarah hails from a village terrorized by brigands. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She has decided she is irredeemable; and marry her brother to traveling adventurers

Flaws: Mundane. Bonds: Enemies, Criminal record, Family. Occupation: Junk Dealer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Sarah Skelton, Female Human Paladin 2
Medium (5'3") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 10
Languages Common, Celestial, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 60 pp.


Social Check DCs


Dariff Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her golden hair is well kept. She wears large thick round spectacles.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born the only child of a wealthy merchant. Dariff abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: She's repulsed by the PC; and she has passion for adventuring and risk

Ideals: Philantrophist, Entrepeneur. Flaws: Secretive, Antagonistic. Bonds: Adventurer. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Dariff Bigtoe, Female Dwarf Ranger 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 9 (-1)11 (+0)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. Iolite (50 gp).


Social Check DCs


Hobart Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light red in addition to tight pants, and he perpetually has his glaive ready. He keeps his long brown hair kept up in a rat tail. His thin eyebrows rest above his beady brown eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: When he was but 6 years old his parents immigrated from the east. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hobart fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants a kiss; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Ugly, Insane. Bonds: Has a crush, Immigrant. Occupation: Mason

Voice: High pitched and raspy

Attributes [hide]

Hobart Porridgepot, Male Halfling Paladin 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 17 (+3)15 (+2) 15 (+2)9 (-1)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Auran, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 sp.


Social Check DCs


Mehen Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His long green crest is drawn into a two foot long braid. His thin eyebrows rest above his beady red eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: The child of a Glassblower, who enjoyed hunting, Mehen was taken on many hunting expeditions. Mehen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Being a Assassin kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Mehen Daardendrian, Male Dragonborn Rogue 1
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 50 gp. Chalcedony (30 gp).


Social Check DCs

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