Oloric Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man typically wears a sleeveless long coat of deep brown leather and dull violet iron scale mail. His brown hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He likes to make people angry or surprised. Flattery will make him almost putty in your hands.
History: Oloric was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Farmer for the past few years.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Persistence. Flaws: Antagonistic, Selfish. Bonds: Job, Adventurer. Occupation: Farmer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1100 sp.
Dench Brixton, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'8". He wears a black small hat and black clothes, and his gloved hand is found clutching a nunchaku. His silver hair is unkempt and raggedy. His eyes are likewise hazel.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Dench is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Dench was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted druidic powers by his dying sister.
Motivation: Meet up once more with his childhood friend; and doesn't want to be a shoemaker and was forced into it by his family
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Family, Adventurer. Occupation: Shoemaker
Voice: Indian accent
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 9 (-1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +5
Possessions: 80 pp.
Gormogord Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a long blonde beard, and similarly colored long hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is used to getting what he wants. In part because he is a meticulous planner.
History: He is the product a well kept family trust fund and as such has never really known need. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.
Motivation: He is unsatisfied with his job; and he is greedy
Ideals: Joker, Professionalism, Impeccable. Bonds: Rich, Job. Occupation: Ruler
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 80 gp. 3 Alchemist’s fire.
Enna Siannodel, Female Elf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with tan lining and desert motifs, and carries shortbows. She has slicked back white hair. Her blue unseeing eyes seem to look past you.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She pushes her goals aggressively. She is also a coward if confronted.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Cursed with vampirism at a very young age, Enna has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She feels threatened by others; and she is wracked by social anxiety
Ideals: Fighting. Flaws: Disease, Emotional, Fearful. Bonds: Religious. Occupation: Carpenter
Voice: Jittery and nervous
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
