Armara Allure, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a robe, a symbol of strength around her neck, and a falchion on her belt. She has silver hair. Her eyes, though not visible through her cowl, are gold.
Personality: She loves telling others what to do and how they should feel about things. Armara enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her first spouse was a Laborer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Armara fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with her absent mother; and wants to raise her children well
Ideals: Fighting, Opinionated. Flaws: Hedonist, Mundane. Bonds: Family. Occupation: Carter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 5 (-3) | 18 (+4) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Dwarven, Auran, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp. Lapis lazuli (9 gp).
Ruloth Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her brass crest is knotted and matted. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born to a criminal king-pin and mafia family She helped her mother out around the business and became quite the natural. Being a Bookbinder kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Doesn't want to be a Bookbinder and was forced into it by her family; and she has decided she is irredeemable
Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Criminal record, Job, Family. Occupation: Bookbinder
Voice: Soothing and warm
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp. Chalcedony (40 gp).
Sarah Springfield, Female Human [Permalink]
Personal [hide]
Description: She has a large grey mantle and cape that has been intricately interwoven into her white robe. She carries with her a set of falchions, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She wears her silver hair down. Her fierce brown eyes like to dwell on things.
Personality: She is overprotective of those who hire her services. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was raised by priests from a young age. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Fighting. Bonds: Guardian, Criminal record, Religious, Mentor. Occupation: Layabout
Voice: Low and grunting
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 60 gp.
Gynnie Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She is bristling with hidden weapons, mostly bows and flails. Her blonde hair is slicked back into a classic pompadour. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is frequently practicing swordplay.
History: Gynnie lived on a farm with her father, near the main road leading to a nearby town. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Gynnie grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gynnie. She struck the Sellsword job and began her own company from there.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and her spouse's relatives view her with great suspicion
Bonds: Criminal record, Attractive, Job, Military, Family. Occupation: Sellsword
Voice: Rolls R's
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 130 gp.
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