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NPC Generator

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Advanced [show]


Beloril Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears brown cloth garments or leather armor. He has dyed his greying golden hair a little too much giving a sharp golden color. His skin is flawless and his green eyes scan people very quickly.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to loving parents in a slum to the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He is wracked by social anxiety; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Fearful, Depressed. Bonds: Attractive, Poor. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Beloril Morigak, Male Dwarf Wizard 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)10 (+0) 9 (-1)8 (-1)
Skills Deception +1, Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Ar-Baruk Woods, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and is dressed in a clean white cloak covering his clean studded leather. His long golden hair is drawn into a two foot long braid. His gray eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich eastern family. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent mother.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Ar-Baruk Woods, Male Half-Orc Wizard 2
Medium (5'5") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)10 (+0) 8 (-1)12 (+1)
Skills Arcana +2, Stealth +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 160 gp.


Social Check DCs


Glim Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is typically in his Layabout uniform. He keeps his chestnut hair in a pixie cut. His eyes are amber and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Layabout business at a young age. Glim was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Layabout. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Disciplined, Logical. Bonds: Job, Immigrant, Poor. Occupation: Layabout

Voice: French accent

Attributes [hide]

Glim Miggledy, Male Gnome Bard 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 13 (+1)7 (-2) 14 (+2)10 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Masterwork Musical instrument.


Social Check DCs


Krimmon Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears his hair in dreadlocks. His eyes are blue and he is always smoking a pipe.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the east, but his parents moved at a very young age to the west. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and he seems to be bored by most things

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Guardian, Immigrant. Occupation: Spy

Voice: Timid voice

Attributes [hide]

Krimmon Copperkettle, Male Halfling Commoner 1
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 4 (-3)4 (-3) 9 (-1)12 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 9
Languages Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs

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