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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Eida Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 3'2" and does not wear sleeves and tends to eschew shirts when she can avoid it. Her right hand appears badly burned and disfigured. She sports black long hair. Her fierce gray eyes like to dwell on things.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her martial talents. She was granted martial powers by her dying sister.

Motivation: Meet up once more with her childhood friend.

Ideals: Gifted. Flaws: Emotional, Ugly. Bonds: Adventurer. Occupation: Carpenter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Eida Brightmoon, Female Halfling Aristocrat 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 10 (+0)14 (+2) 13 (+1)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Aquan
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4

Possessions: Red spinel (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Roger Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in brown turtlenecks beneath a blue coat with brown slacks. His top hat is riddled with cuts and holes. His green eyes are passionate and lively.

Personality: He is overprotective of those who hire his services. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Roger grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Roger. He moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets; and he has decided he is irredeemable

Ideals: Athletic. Flaws: Ugly. Bonds: Guardian, Immigrant, Criminal record. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Roger Chatham, Male Human Cleric 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 20 gp.


Social Check DCs


Dimble Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This man wears blue painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized jet on his left hand. His long chestnut hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Dimble enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Glassblower

Voice: pre-pubescent

Attributes [hide]

Dimble Daergel, Male Gnome Rogue 2
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
1 (-5)9 (-1) 8 (-1)8 (-1) 10 (+0)11 (+0)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -3 / 1d6-5, Ranged +1 / 1d6-1, Grapple -1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Zephan Torment, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a fancy green suit. He is muscular with a powerful set of arms. He wears his black hair down. He has several tiny opal earrings on each ear.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. Further he is a bit of a stoner and is frequently out of it.

History: He was born at the edge of vast island. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: Half-Orc compassion; and money/treasure

Ideals: Athletic. Flaws: Racist, Addict. Bonds: Attractive, Rich, Nature. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Zephan Torment, Male Tiefling Monk 1
Medium (5'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 13 (+1)6 (-2)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 90 gp. Coral (140 gp).


Social Check DCs

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