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NPC Generator

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Advanced [show]


Moon Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses in collared shirts and wears a proper scarf over her head. Her fur is white, silky, and of moderate length. Her copper unseeing eyes seem to look past you.

Personality: She likes to make people angry or surprised. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born on a small isolated farm. Through the years after Moon was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Moon's father didn't care for her much, and the feeling was mutual. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Attractive, Nature. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Moon Treat, Female Tabaxi Adept 1
Medium (5'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)8 (-1) 10 (+0)9 (-1)
Skills Intimidation +1, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 sp.


Social Check DCs


Millicent Kendall, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is dressed in a clean grey cloak covering her clean studded leather. She has wavy black hair. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She is a hateful person. She taunts others and blames them for her problems. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A powerful wizard made her what she is. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor. Occupation: Knight

Voice: Strong lisp

Attributes [hide]

Millicent Kendall, Female Human Druid 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 13 (+1)8 (-1) 11 (+0)17 (+3)
Skills Animal Handling +2, Athletics -1
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 pp.


Social Check DCs


Malquis Berevan, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears a fine chain shirt which she covers with blue colored cloaks and clothing. She keeps her black hair in a flapper bob. She has gleaming, smiling amber eyes.

Personality: This woman loves music and to teach people music more than just about anything. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the north. One day when Malquis was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Malquis was heart-stricken from the event, and her mother started working long hours to provde for them. She has been saving her money to try and buy her sister's freedom.

Motivation: Doesn't want to be a Scribe and was forced into it by her family.

Ideals: Artistic. Flaws: PTSD. Bonds: Poor, Immigrant, Family. Occupation: Scribe

Voice: Booming voice

Attributes [hide]

Malquis Berevan, Female Elf Expert 1
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 9 (-1)9 (-1) 12 (+1)9 (-1)
Skills History +1, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Zanna Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she is constantly adorned with expensive silk clothing, often dyed in bright tan and red, and wears rings and necklaces with large, colorful gems. Her hair is long and chestnut with streaks of silver, and is pulled back with small tan clips. Her violet eyes peer out from beneath her Stetson tan hat.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A gifted student she started as a Glassblower, but she got bored and became a Map Maker. She has built up a small fortune and can afford her own way.

Motivation: Expand her business.

Ideals: Impeccable, Joker. Flaws: Disease. Bonds: Rich, Job. Occupation: Map Maker

Voice: Voice breaks

Attributes [hide]

Zanna Raulnor, Female Gnome Sorcerer 1
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)12 (+1) 11 (+0)9 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 6000 cp.


Social Check DCs

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