Pallabar Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He is physically well-built. His blonde hair is lengthy and is close to two feet long. His green eyes peer out from beneath his broad blue hat.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Pallabar is combative with any and all who dare try his patience in the slightest.
History: Pallabar was born the youngest of three triplets. He found a children's book about a Gnome Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. By chance he met his sister recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Soapmaker
Voice: Spanish accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 19 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 19 (+4) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 3000 cp. 1 Masterwork Uncommon Weapon.
Kelter Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is short and white. He has gleaming, smiling brown eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is terrified, and will act out of fear.
Flaws: Shy, Fearful, Disease, Insomniac. Bonds: Attractive. Occupation: Assassin
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 7 (-2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 600 sp. Malachite (14 gp). Rose (60 gp). Jet (110 gp).
Portia Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many brown ritualistic tattoos. She is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems. Her hair is short and black. She wears a mask on her face.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Body Guard arts, while her mother instructed her in etiquette, music and courtly manner. At a young age her father died while driving off some goblins. Her mother being the stubborn sort decided to stay and helped train her in shield use. She now mingles about in high society.
Motivation: She seems to be bored by most things; and she has comitted a past crime that haunts her to this day
Ideals: Fighting. Flaws: Mundane. Bonds: Rich, Criminal record, Attractive, Enemies. Occupation: Body Guard
Voice: Australian accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 9 (-1) | 16 (+3) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 1 |
Possessions: 110 gp.
Nicholas Clinton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear flannel. His silver hair is lengthy. This hazel eyed southerner is not easily forgotten.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a criminal king-pin and mafia family Like his mother and his sister before him, after school he went straight into learning to become a Apothecary. He has achieved small success as a Apothecary.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Criminal record. Occupation: Apothecary
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 10 (+0) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Orc, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
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