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NPC Generator

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Advanced [show]


Nalral Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'11" when asserting himself. His white hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The war was a terrible time for him, and Nalral does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a desert tribe. Through the years after Nalral was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Nalral's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Depressed, Antagonistic. Bonds: Nature, Military. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Nalral Morigak, Male Dwarf Commoner 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 90 gp.


Social Check DCs


Fivin Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. He is portly but not overly obese. He keeps his white hair in a pixie cut. His gray eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: He's repulsed by the PC; and retire the richest man in the west

Ideals: Persistence, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Adventurer

Voice: Gruff and masculine

Attributes [hide]

Fivin Caphaxath, Male Elf Monk 2
Medium (5'2") Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points -1 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 1 (-5)9 (-1) 9 (-1)13 (+1)
Skills Performance +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 70 gp. Black velvet mask with numerous citrines (110 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Naill Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His whole body is exceptionally muscular. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His job bores him to no end. He has decided to make it more interesting.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Seeks redemption; and to reunite with his old friends

Flaws: Shy. Bonds: Immigrant, Adventurer, Criminal record, Slave, Poor. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Naill Xiloscient, Male Elf Commoner 1
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Osco Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: An older man who tends to wear a large white jacket, he is not a threatening figure. His golden hair is slicked back into a classic pompadour. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He plays an instrument quite well.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Osco was left his father's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has a crush on the local Spy; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Bonds: Attractive, Military, Adventurer, Has a crush. Occupation: Tanner

Voice: Uses sign language

Attributes [hide]

Osco Tosscobble, Male Halfling Warrior 2
Small (3'4") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 9 (-1)9 (-1) 10 (+0)10 (+0)
Skills Arcana +1, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 300 sp.


Social Check DCs

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