Shivering Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. He has done his best to style his brown fur to look like a famous performer. His eyes are amber and he is always smoking a pipe.
Personality: He is witty, but his monotone delivery comes off as unnerving He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His parents moved while he was still in utero so he is the first generation to be born here. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.
Motivation: Someone believes him a fraud.
Ideals: Joker, Fighting. Flaws: PTSD. Bonds: Immigrant. Occupation: Roofer
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. 1 Masterwork Common Melee.
Bolhild Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'0" and is a bit bulky. She is very muscular particularly in the legs. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her long red hair is drawn into a two foot long braid. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She never swears and excessively uses polite adverbs when speaking. She always tries to repair and not replace. It was this mentality that drove her into the Courier business.
History: Bolhild was born in the north. At a young age she loved to build and create. She was an apprentice working in her mother's forge. She now mingles about in high society.
Motivation: Wants to work out more often; and expand her business
Ideals: Optimist, Persistence, Athletic. Bonds: Job, Rich. Occupation: Courier
Voice: Slow speaker
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 7 (-2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 1 Chain shirt.
Alice Woods, Female Half-Elf [Permalink]
Personal [hide]
Description: She is typically in her Actor uniform, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. She has black hair. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Actor work with an outfit from a few towns over. Actor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.
Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern
Ideals: Optimist. Flaws: Disease. Bonds: Job, Attractive, Adventurer. Occupation: Actor
Voice: Nasally tone
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 10 (+0) | 5 (-3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Holy water.
Harriet Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a fine chain shirt which she covers with red colored cloaks and clothing. Her white hair is drawn into a tight pony tail with a clover scrunchie. This amber eyed northerner is not easily forgotten.
Personality: She is extraordinarily eccentric. She also has developed a complete distrust of the Carter profession.
History: She was born the only child of a wealthy merchant. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Healer for hire.
Motivation: She'd like to take her coworkers down a peg; and she is not mentally stable, and does not behave rationally
Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Job. Occupation: Healer
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp. Pink pearl (130 gp). 3 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!
