Prosperine Divinity, Female Tiefling [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. She carries with her a set of pickaxes on her belt, each one with a jet on the hilt. Her hair is greying and her face has many wrinkles. Her eyes are white and catlike.
Personality: Overbrimming with self-confidence, Prosperine isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She is obsessed with a lost civilization.
History: Prosperine hails from a village terrorized by giants. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.
Motivation: She has money and likes to spend it; and a deep hatred of giants
Ideals: Fighting, Impeccable. Flaws: Insane. Bonds: Rich, Adventurer, Enemies. Occupation: Map Maker
Voice: French accent
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 2)
Armor Class 8
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 10 (+0) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 70 gp.
Edge Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a pastel costume with the symbols of his god on his torso. His whole body is exceptionally muscular. He has yellow fur. His fair skin shows little sign of his aristocratic breeding.
Personality: He is almost excessively polite to everyone, even when angry. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a poor family in the city he treasured whatever gifts he got. Edge was born on a far western desert where he grew up under the tutelage of his mother, an expert Fisher. He left for the west, certain he would find work there.
Motivation: He is terrified, and will act out of fear; and a rival would like him out of the picture
Flaws: Shy, Fearful. Bonds: Immigrant, Attractive, Poor. Occupation: Fisher
Voice: Stutters
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 9000 cp.
Marigold Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. Her blonde hair is still thick. Her face is scarred and worn.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is an amazing painter.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sailor arts, while her mother instructed her in etiquette, music and courtly manner. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She has built up a small fortune and can afford her own way.
Motivation: She wants to meet her childhood hero; and she has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Adventurer, Rich. Occupation: Sailor
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 9 (-1) | 10 (+0) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 3000 cp.
Vepar Respect, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 6'5" and wears just a green suit. Her right leg appears badly burned and disfigured. Her chestnut hair is unkempt and raggedy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She can speak with the recently deceased. She is a great chef.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Cursed with unlife at a very young age, Vepar has worked very hard to control her curse. She was granted necromantic powers by her dying brother.
Motivation: Retire the richest woman in the east; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Apothecary
Voice: Jamaican accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 7 (-2) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 350 gp. 1 Masterwork studded leather.
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