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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Seebo Pingun, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light tan in addition to tight pants. He wears his red hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves telling others what to do and how they should feel about things. He cannot resist a sob story and will often dote over anyone who has one.

History: When he was but 3 years old his parents immigrated from the west. Seebo was born on a far western mountains where he grew up under the tutelage of his father, an expert Servant. He became a Servant soon after.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Opinionated, Philantrophist. Flaws: Ugly, Depressed. Bonds: Immigrant, Job. Occupation: Servant

Voice: Speaks with squeezed throat

Attributes [hide]

Seebo Pingun, Male Gnome Cleric 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)9 (-1) 11 (+0)13 (+1)
Skills Investigation +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Godfrey Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his brown hair up. His brown eyes lackadaisically let the world flow into them.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a ruthless business man, a trait he acquired from his mother.

History: Godfrey was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur. Bonds: Attractive, Job, Military, Religious. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

Godfrey Atherton, Male Human Sorcerer 2
Medium (6'3") Human, Lawful Evil (CR 2)
Armor Class 8
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)9 (-1) 9 (-1)11 (+0)
Skills Acrobatics +0, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 310 gp. 4 Antitoxin.


Social Check DCs


Thodris Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears professional attire, she is not a threatening figure. Her hair is auburn and very short. Her amber eyes are slightly larger than normal.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is obsessed with finding treasure.

History: She was born to a criminal king-pin and mafia family She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Fighting. Bonds: Attractive, Adventurer, Criminal record, Rich. Occupation: Fisher

Voice: Loud with bravado

Attributes [hide]

Thodris Helcral, Female Dwarf Monk 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 10 (+0)1 (-5)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp. Red garnet (150 gp).


Social Check DCs


Gale On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his long brown fur kept up in a rat tail. His yellow eyes peer out from beneath his feathered pastel hat.

Personality: Eccentric and domineering, Gale will drive conversation. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the north, but his parents moved at a very young age to the south. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: His spouse's relatives view him with great suspicion; and wants to open a new tavern

Ideals: Extrovert. Bonds: Job, Immigrant, Rich, Family. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Gale On the Water, Male Tabaxi Cleric 2
Medium (6'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)8 (-1) 6 (-2)12 (+1)
Skills Acrobatics +5, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs

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