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NPC Generator

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Ability Scores
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Advanced [show]


Fallond Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, he prefers to meditate than take action. He is a ruthless business man, a trait he acquired from his mother.

History: Fallond was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined, Entrepeneur. Bonds: Family, Criminal record, Enemies. Occupation: Mortician

Voice: German accent

Attributes [hide]

Fallond Bofdann, Male Dwarf Aristocrat 1
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)15 (+2) 15 (+2)9 (-1)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Ohr Walpole, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, white cloak. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his amber eyes scan people very quickly.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He receives visions of the future at random moments

History: A powerful brothel owner made him what he is. Ohr was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ohr decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Athletic, Impeccable, Gifted. Bonds: Attractive, Mentor, Criminal record. Occupation: Courier

Voice: Old thin voice

Attributes [hide]

Ohr Walpole, Male Half-Orc Commoner 1
Medium (5'11") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 6 (-2)11 (+0) 12 (+1)8 (-1)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Right-Handed Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He dresses in pastel turtlenecks beneath a tan coat with brown slacks. He wears a broad hat to cover his moderate length red fur. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has all his life been fascinated with dancing.

History: The child of southern immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He has achieved small success as a Mortician.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Artistic. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Mortician

Voice: French accent

Attributes [hide]

Right-Handed Of Claws, Male Tabaxi Fighter 1
Medium (6'6") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)7 (-2) 10 (+0)9 (-1)
Skills Performance +1, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Bendoo Woods, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is wearing a perfectly clean shirt and pair of pants. She is an epitome of beauty. She keeps her auburn hair in a flapper bob. Her eyes are amber and catlike.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Bendoo never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She is unsatisfied with her job; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted. Bonds: Attractive, Job, In love, Slave. Occupation: Adventurer

Voice: Strong lisp

Attributes [hide]

Bendoo Woods, Female Half-Orc Warrior 1
Medium (6'3") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)8 (-1) 7 (-2)9 (-1)
Skills Animal Handling +0, Nature +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs

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