Aline Cooper, Female Half-Elf [Permalink]
Personal [hide]
Description: This northern woman wears a faded coat and loose pants complete with feathered hat. Her clothes are grease stained in places. She sports a flattop hair cut. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She exudes charisma. She is a tour de force of persuasion. She misses her home and complains about the freezing weather, even in summer.
History: She was born on a small isolated farm. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Laborer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Bonds: Poor, Immigrant, Attractive, Nature, Criminal record. Occupation: Laborer
Voice: Australian accent
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 5 (-3) | 13 (+1) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple +0
Possessions: 160 gp.
Caelynn Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: She sports tan clothing, slightly heavier than average wear. She is portly but not overly obese. Her hair is greying and her face has many wrinkles. Her green eyes have a joyful gleam in them most of the time.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Caelynn is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Caelynn was born the youngest of three triplets. Her parents enrolled her in a Expert school at a young age so that she could practice her divine talents. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Find a way to reverse the transformation of her brother; and to clean up the streets
Ideals: Disciplined, Gifted. Flaws: Shy. Bonds: Family, Guardian. Occupation: Knight
Voice: Soft and melodious
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 11 (+0) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 120 gp.
Cecily Copeland, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy blonde stubble. She wears a grey tunic with black highlights, and long brown pants that bunch up around her shoes. She has a hunchback. Her hair is cut close to her head. She tend to wears goggles to shield her eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born in the north her family was never financially stable. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mercenary work with an outfit from a few towns over. Mercenary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has since lost track of the people in her past.
Motivation: She is unsatisfied with her job.
Ideals: Justice. Flaws: Ugly. Bonds: Job, Poor, Family. Occupation: Mercenary
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp. Malachite (12 gp). Coral (100 gp). Golden yellow topaz (700 gp).
Vezera Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has moderate length red crest. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born to a pair of big game hunters, but was frequently ill as a child. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants a kiss; and she is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Ugly, Selfish, Insane, Disease. Bonds: Poor. Occupation: Bowyer
Voice: Stutters
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 100 gp.
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