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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Fragrant Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man usually wears his pastel robe and has his sai always slung over his shoulder, and a wedding ring on his right hand. His fur is beige and curly. His green eyes are passionate and lively.

Personality: He is almost excessively polite to everyone, even when angry. He is a logical person and will generally grow upset if things defy logic and science.

History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A strong sense of loyalty to Half-Orc people; and he is greedy

Ideals: Logical. Flaws: Shy, Racist. Bonds: In love, Rich. Occupation: Shepherd

Voice: Loud with bravado

Attributes [hide]

Fragrant Mist, Male Tabaxi Adept 3
Medium (5'6") Tabaxi, Chaotic Good (CR 3)
Armor Class 8
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 9 (-1)11 (+0) 10 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2100 sp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Crampernap Murnig, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He usually wears his tan robe and has his hammer always slung over his shoulder. He wears a deerstalker hat to hide his balding. His eyes, though not visible through his cowl, are gray.

Personality: Confrontational and typically high on some drug or another. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Crampernap lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He feels threatened by others; and wants to raise his children well

Flaws: Addict, Forgetful, Secretive, Fearful. Bonds: Family. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Crampernap Murnig, Male Gnome Cleric 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)10 (+0) 16 (+3)14 (+2)
Skills Persuasion +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 130 gp. 1 Darkwood Buckler.


Social Check DCs


Ralf Zhou, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with top hat, and sports empty pouches on his belt. His auburn hair is unkempt and raggedy. His eyes are a pleasant violet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: Wants to raise his children well; and regain custody of his son

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Adventurer

Voice: Speaks like tongue is numb

Attributes [hide]

Ralf Zhou, Male Half-Elf Paladin 1
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)11 (+0) 7 (-2)6 (-2)
Skills Insight +0, Persuasion +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 pp.


Social Check DCs


Tenena Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears dull blue sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed spear, just in case. Her golden hair is cut jaggedly and amateurishly. Her fair skin shows little sign of her aristocratic breeding.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She also has developed a complete distrust of the Scribe profession.

History: Her mother raised her in a mountain cabin. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has set out to sabotage the competition.

Motivation: Expand her business; and she is a bit of a kleptomaniac

Ideals: Joker. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Doctor

Voice: Stutters

Attributes [hide]

Tenena Glittergem, Female Gnome Rogue 1
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)11 (+0) 10 (+0)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp.


Social Check DCs

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