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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Kody Marlee, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. With a patchy red beard and wild red hair. His amber eyes peer out from beneath his feathered grey hat.

Personality: He never swears and excessively uses polite adverbs when speaking. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kody Marlee, Male Human Barbarian 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)8 (-1) 10 (+0)6 (-2)
Skills Investigation +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Crampernap Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is still thick. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of eastern immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better kind of golem.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Attractive, Adventurer, Immigrant. Occupation: Engraver

Voice: Speaks with back of mouth

Attributes [hide]

Crampernap Miggledy, Male Gnome Cleric 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)10 (+0) 8 (-1)9 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Shivering In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears many layers of old clothing at all times. She keeps her cinnamon fur in a pixie cut. She is baby faced.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was raised in a white middle class family as the only child. Her mother was very strict, and drilled into her lessons on being the perfect lady. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Her religion dominates her actions.

Ideals: Athletic, Impeccable. Flaws: Ugly, Mundane. Bonds: Poor, Religious. Occupation: Animal Trainer

Voice: French accent

Attributes [hide]

Shivering In the Wind, Female Tabaxi Aristocrat 1
Medium (5'6") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)12 (+1) 11 (+0)8 (-1)
Skills Deception +1, Religion +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Ermina Livingstone, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears brown painted combat armor at almost all times. Sporting a white mohawk this woman's hair draws a lot of attention. Her fierce amber eyes like to dwell on things.

Personality: She is a Seamstress first and foremost. She believes firmly that knowledge should be universal. A true patriot, Ermina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her childhood dream was to be a Interpreter, but she was a colossal failure. She has drifted from career to career and currently works as a Seamstress.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Athletic. Bonds: Job, Military, Immigrant. Occupation: Seamstress

Voice: Sighs a lot, exhausted

Attributes [hide]

Ermina Livingstone, Female Human Aristocrat 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)9 (-1) 9 (-1)15 (+2)
Skills Acrobatics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 40 gp.


Social Check DCs

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