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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Skirt Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has dyed her greying lavender fur a little too much giving a sharp lavender color. She has gleaming, smiling blue eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a font of random trivia from the lore and stories she has discovered

History: She comes from a rich eastern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To share knowledge with the world; and she would like to get married and retire

Ideals: Logical. Bonds: Rich, Criminal record, Adventurer, Has a crush. Occupation: Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Skirt Paws, Female Tabaxi Rogue 1
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)14 (+2) 9 (-1)11 (+0)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 300 sp.


Social Check DCs


Oriff Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears just a brown suit. She has a long golden ponytail with little hanging trinkets. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A deeply religious woman she believes everything happens for a reason. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: Oriff was raised in a hard working conservative environment. She made a point of taking high paying jobs and getting most of it up front. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Sellsword again; and a strong sense of loyalty to halfling people

Flaws: Racist. Bonds: Attractive, Religious, Job, Adventurer. Occupation: Bather

Voice: Nasally tone

Attributes [hide]

Oriff Dankil, Female Dwarf Commoner 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 8 (-1)9 (-1) 16 (+3)10 (+0)
Skills Nature +1, Stealth +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Veloptima Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has relatively light skin and is very physically imposing due to her abundance of muscles. She is bald on top and has large auburn tufts of hair around her ears. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born in the west her family was never financially stable. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She was granted divine powers by her dying brother.

Motivation: To share knowledge with the world; and wants to raise her children well

Ideals: Joker, Gifted, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Courier

Voice: Can't modulate volume

Attributes [hide]

Veloptima Ironhide, Female Gnome Rogue 1
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 10 (+0)11 (+0) 10 (+0)15 (+2)
Skills Athletics +0, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Garl Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a white poncho over his likewise colored trousers and shirt. His silver hair has been sun bleached extensively. He has several tiny topaz earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, Garl grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Joker. Bonds: Rich, Attractive, Adventurer. Occupation: Unemployed

Voice: Sighs a lot, exhausted

Attributes [hide]

Garl Gresham, Male Half-Orc Cleric 3
Medium (6'9") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)7 (-2) 11 (+0)6 (-2)
Skills Athletics +1, Intimidation +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs

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