Suhnae Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Stylist. His black hair is greying along the sides and has receded to reveal a widow's peak. This brown eyed easterner is not easily forgotten.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Some 4 years later his spouse died after the birth of his son. Heartbroken, Suhnae never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He has a rivalry with the Church that dominates his actions; and wishes to resurrect an old love
Ideals: Impeccable, Artistic, Gifted. Bonds: Family, In love, Religious. Occupation: Stylist
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 6 (-2) | 8 (-1) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 360 gp. 1 Alchemist’s fire.
Cloak In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears very tight pants and wife beaters, though occasionally she sports a pastel coat. Her fur is gray and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She enjoys reading and quiet.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Hunter arts, while her mother instructed her in etiquette, music and courtly manner. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Regain custody of her son.
Ideals: Logical. Flaws: Insane, Shy. Bonds: Rich, Family. Occupation: Hunter
Voice: Slurs words
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 6 (-2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 90 gp.
Riswynn Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She usually wears her brown robe and has her bastard sword always slung over her shoulder. She carries with her a set of bastard swords on her belt, each one with a opal on the hilt. She keeps her silver hair in a pixie cut. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is business-like. She takes instructions and follows them to the letter. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the east to a Bricklayer, Riswynn learned a great deal about her father's area of expertise. Like her father and her sister before her, after school she went straight into learning to become a Bricklayer. Days after completing her studies, news broke out that her hometown was attacked by brigands. Riswynn was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Fighting, Professionalism. Bonds: Attractive, Enemies, Job. Occupation: Bricklayer
Voice: Squeaky
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 10 (+0) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
Dondon Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is kept up in a ponytail inside a wide-brimmed hat. He is very pretty but has cold, dead eyes.
Personality: A skeptical and narcissistic man, Dondon's first love is himself. His second love is also himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Dondon was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He became a Farmer soon after.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic, Impeccable. Bonds: Attractive, Job, Family. Occupation: Farmer
Voice: Scratchy, weak
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 8 (-1) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 40 gp. 1 Banded mail.
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