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NPC Generator

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Advanced [show]


Hugh Hadley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey armored body suit, with a simple green line shooting up and back down. He has no hair. He wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. He is frequently practicing swordplay.

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Military. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Hugh Hadley, Male Human Paladin 2
Medium (5'0") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)9 (-1) 4 (-3)13 (+1)
Skills Acrobatics +1, Performance +3
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 190 gp. 1 Darkwood Shield.


Social Check DCs


Naal Berevan, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear blue pants and tee shirts, and is pretty ugly. His hair is greying and his face has many wrinkles. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His father raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Has a crush, Nature. Occupation: Bricklayer

Voice: Squeaky

Attributes [hide]

Naal Berevan, Male Elf Wizard 1
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 6 (-2)15 (+2) 16 (+3)8 (-1)
Skills Persuasion +1, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Terran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 sp.


Social Check DCs


Qemuel Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: He wears just a green suit. He is bristling with hidden weapons, mostly glaives and scimitars. He wears a small hat to cover his moderate length brown hair. His white eyes peer out from beneath his small green hat.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Qemuel was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Qemuel's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Qemuel and his spouse have recently divorced.

Motivation: To reunite with his absent father; and he has decided he is irredeemable

Flaws: Mundane, Antagonistic. Bonds: Criminal record, In love, Family. Occupation: Marshal

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Qemuel Sadness, Male Tiefling Rogue 2
Medium (5'11") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)9 (-1) 16 (+3)12 (+1)
Skills Investigation +1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 250 gp. Malachite (6 gp).


Social Check DCs


Ahvain Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many grey ritualistic tattoos. He wears a blue coat over a grey low-cut shirt, and a Stetson hat upon his head. His golden hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady green eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As long as the job gets done he does not care how it got done.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spy arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He now mingles about in high society.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

Ahvain Iranapha, Male Elf Commoner 1
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)8 (-1) 12 (+1)4 (-3)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs

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