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NPC Generator

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Advanced [show]


Donella Nackle, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'6" and is a bit bulky. She is very muscular particularly in the legs. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her hair in dreadlocks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Donella hails from a village terrorized by orcs. A gifted student she started as a Masseuse, but she got bored and became a Butcher. She then took over the family business and is one of the better Butcher for hire.

Motivation: She wants nothing more than to rejoin the army; and many orcs want her driven away

Ideals: Philantrophist. Flaws: Fearful. Bonds: Enemies, Job, Military. Occupation: Butcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Donella Nackle, Female Gnome Rogue 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)9 (-1) 4 (-3)11 (+0)
Skills Intimidation +2, Medicine -1
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 4000 cp.


Social Check DCs


Three Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a long, brown, dusty cloak. She is physically well-built. Her orange fur is kept up in a ponytail inside a Stetson hat. Her amber eyes lackadaisically let the world flow into them.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Bounty Hunter job and began her own company from there.

Motivation: Retire the richest woman in the north; and she is currently in port desperately looking for someone to get her out

Ideals: Impeccable, Entrepeneur, Gifted. Bonds: Job, Slave. Occupation: Bounty Hunter

Voice: Soft and melodious

Attributes [hide]

Three Grass, Female Tabaxi Rogue 1
Medium (5'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)7 (-2) 8 (-1)13 (+1)
Skills Acrobatics +0, Nature +0
Senses Passive Perception 9
Languages
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 120 gp.


Social Check DCs


Great In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. His fur is cut close to his head. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a great chef.

History: He was born to a criminal king-pin and mafia family He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Criminal record, Adventurer. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Great In the Storm, Male Tabaxi Ranger 2
Medium (6'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)9 (-1) 12 (+1)15 (+2)
Skills Investigation +1, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 220 gp.


Social Check DCs


Naill Galanodel, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan cloak and cross-gartered black stockings. He is bald on top and has large blonde tufts of hair around his ears. He wears a mask on his face.

Personality: He likes to make people angry or surprised. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is content; and he seems to be bored by most things

Ideals: Professionalism. Flaws: Ugly, Antagonistic, Mundane. Bonds: Immigrant. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Naill Galanodel, Male Elf Fighter 2
Medium (5'2") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 290 gp.


Social Check DCs

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