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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Naeris Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, constantly wearing a blue suit, tan shirt, and brown tie. He wears his black hair up. His thin eyebrows rest above his beady blue eyes.

Personality: Aggressive, abrasive, and angry, Naeris embodies much of what other species detest in the Elves. He also hits on women, regardless of circumstances.

History: Born in the west to a Mason, Naeris learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC; and further expansion of business

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Job, In love. Occupation: Mason

Voice: Voice breaks

Attributes [hide]

Naeris Qualanthri, Male Elf Ranger 2
Medium (4'8") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)14 (+2) 17 (+3)7 (-2)
Skills Nature +4, Performance +0
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 360 gp.


Social Check DCs


Sannl Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her moppish red hair is in a traditional bowl cut. Her eyes are violet and beady.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a Animal Trainer, her mother struggled to pay the bills. From there she went from mercenary job to mercenary job. She now owns her own business.

Motivation: Expand her business; and further expansion of business

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Navigator

Voice: Creaky witch voice

Attributes [hide]

Sannl Silverstone, Female Dwarf Expert 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Religion +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 6000 cp. Hematite (14 gp). 6 Acid flasks.


Social Check DCs


Verna Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a robe, a symbol of the four houses of cards around her neck, and a mace on her belt. She has done her best to style her chestnut hair to look like a famous performer. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a small toy that she constantly fidgets with.

History: The child of northern immigrants she idolized her father. Her father was a mechanic, and taught her how to fix just about anything. She left for the north, certain she would find work there.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Persistence. Flaws: Addict. Bonds: Adventurer, Immigrant. Occupation: Baker

Voice: Tuts and clicks tongue

Attributes [hide]

Verna Warmwater, Female Halfling Commoner 3
Small (2'9") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)10 (+0) 7 (-2)10 (+0)
Skills Acrobatics +3, Medicine +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Riswynn Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a simple grey robe with white stripes complete with hood. She wears her blonde hair down. She has a tattooed face.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She cannot resist a sob story and will often dote over anyone who has one.

History: Riswynn lived on a farm with her mother, near the main road leading to a nearby town. Through the years after Riswynn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Riswynn's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of her sister; and she wants revenge against goblins

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Family. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Riswynn Bigtoe, Female Dwarf Monk 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)9 (-1) 7 (-2)7 (-2)
Skills Survival +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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