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NPC Generator

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Advanced [show]


Orsik Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears silk and lounges about seductively. His long white hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is extraordinarily eccentric. He also hits on women, regardless of circumstances.

History: Orsik was raised in a hard working conservative environment. He dropped out of school before completing his studies. He now owns his own business.

Motivation: Wants his loneliness to end; and sabotage a competitor

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Has a crush, Job. Occupation: Apothecary

Voice: Pirate accent

Attributes [hide]

Orsik Glanhig, Male Dwarf Expert 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)10 (+0) 9 (-1)7 (-2)
Skills Deception +0, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Umpen Welber, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time. His red hair is long and unkept. His eyes, though not visible through his cowl, are violet.

Personality: He has always had a great fascination with Halfling culture. His job bores him to no end. He has decided to make it more interesting.

History: Umpen lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Spice Merchant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and regain custody of his son

Flaws: Ugly, Racist. Bonds: Adventurer, Criminal record, Family. Occupation: Sellsword

Voice: Dutch accent

Attributes [hide]

Umpen Welber, Male Gnome Rogue 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 9 (-1)7 (-2) 12 (+1)16 (+3)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 180 gp. 1 Masterwork Common Melee.


Social Check DCs


Manfred Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing a perfectly clean shirt and pair of pants. His long blonde hair reaches down to his waist. He wears a mask on his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Manfred studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted psionic powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world; and to get a good night's sleep

Ideals: Athletic, Impeccable, Gifted. Flaws: Insomniac. Bonds: Attractive, Mentor. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Manfred Yeardley, Male Human Bard 2
Medium (5'6") Human, Lawful Evil (CR 2)
Armor Class 8
Hit Points 4 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 4 (-3)13 (+1) 4 (-3)6 (-2)
Skills Arcana +3, Medicine -1
Senses Passive Perception 7
Languages Common, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 270 gp. Brass mug with jade inlays (600 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Joan Azzo, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair, while still mostly golden, has prominent grey streaks. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Joan lived on a farm with her father, near the main road leading to a nearby town. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Fighting, Athletic. Flaws: Addict, Hedonist. Bonds: Family, Criminal record. Occupation: Sculptor

Voice: Excited and jittery

Attributes [hide]

Joan Azzo, Female Half-Elf Cleric 1
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)8 (-1) 11 (+0)7 (-2)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 sp. Obsidian (15 gp).


Social Check DCs

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