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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Thomas Acton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear brown clothing when he does not wear armor, and a wedding ring on his left hand. His auburn hair is lengthy. His eyes are hazel and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. When he's not drinking or sleeping the drinks off, he's doing writing.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Disciplined, Artistic. Flaws: Insane. Bonds: In love, Nature, Adventurer. Occupation: Tanner

Voice: Dutch accent

Attributes [hide]

Thomas Acton, Male Human Fighter 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)8 (-1) 11 (+0)8 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +1

Possessions: 100 sp.


Social Check DCs


Gimble Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: 3'7" and muscular, this southern man wears a lot of dark rich colors, with gold accents. His white hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a mountains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to prove his worth to the world

Ideals: Athletic, Optimist. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Apothecary

Voice: Switch between two voices

Attributes [hide]

Gimble Nopenstallen, Male Gnome Wizard 1
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 7 (-2)16 (+3) 8 (-1)8 (-1)
Skills Arcana +5, Nature +5
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Halfling, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 sp. Jade (130 gp).


Social Check DCs


Cloud On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is physically well-built. Her cinnamon fur is singed and shortened. Her green eyes are slightly larger than normal.

Personality: She is business-like. She takes instructions and follows them to the letter. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born several months after her father was called into army service. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and money/treasure

Ideals: Professionalism, Philantrophist. Flaws: Ugly. Bonds: Rich, Military. Occupation: Junk Dealer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Cloud On the Water, Female Tabaxi Expert 1
Medium (4'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 7 (-2)11 (+0) 10 (+0)10 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 600 sp.


Social Check DCs


Makaria Wisdom, Female Tiefling [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her long white hair is drawn into a two foot long braid. She wears large thick round spectacles.

Personality: She is calm most of the time but flees social interaction. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Makaria was left her mother's suit of armor and trained in its use and care. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is content; and she wants nothing more than to rejoin the army

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Military. Occupation: Beggar

Voice: Australian accent

Attributes [hide]

Makaria Wisdom, Female Tiefling Warrior 1
Medium (5'9") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 8 (-1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp.


Social Check DCs

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