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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Jo Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her hair in dreadlocks. Her eyes are hazel and beady.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is obsessed with her god.

History: She was born in the west, but her parents moved at a very young age to the north. When money was particularly tight she was walking through alleys when she overheard a Shipwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise her children well.

Flaws: Ugly. Bonds: Poor, Family, Religious, Immigrant. Occupation: Shipwright

Voice: High pitched and raspy

Attributes [hide]

Jo Appleblossom, Female Halfling Warrior 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)10 (+0) 12 (+1)11 (+0)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Emerald Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears pastel leather gloves, a pastel jacket, and tight pants. His orange fur is heavily combed to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the west. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is searching for what he claims is his rightful reward.

Motivation: Regain custody of his daughter.

Flaws: Ugly. Bonds: Family, Immigrant, Criminal record, Adventurer. Occupation: Sculptor

Voice: Whispers

Attributes [hide]

Emerald Treat, Male Tabaxi Adept 1
Medium (6'0") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 9 (-1)15 (+2) 12 (+1)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 160 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Banded mail.


Social Check DCs


Whurdred Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she wears a grey vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her red hair is thinning but still full. Her eyes, though not visible through her cowl, are gray.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is obsessed with her god.

History: The child of western immigrants she idolized her mother. Her mother was a soldier and died while she was still young. Whurdred was left her mother's suit of armor and trained in its use and care. She moves from town to town, unable to find a place to settle.

Motivation: She wants to get laid; and wants a kiss

Flaws: Shy. Bonds: Religious, Immigrant, Military, Has a crush. Occupation: Stylist

Voice: Cold and demanding tone

Attributes [hide]

Whurdred Frostbeard, Female Dwarf Rogue 1
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)8 (-1) 11 (+0)9 (-1)
Skills Performance +1, Religion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 30 gp. Bloodstone (50 gp).


Social Check DCs


Baern Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair has been sun bleached extensively. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is very quiet and rarely speaks above a whisper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Baern was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their daughter. He worked as a Sculptor, and he later adopted a second daughter.

Motivation: To reunite with his absent father; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Family, Job. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Baern Aranore, Male Dwarf Adept 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)8 (-1) 10 (+0)6 (-2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 5000 cp.


Social Check DCs

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